![]() When asked about a PSVR port on Twitter, Stålberg simply replied “who knows.” For now, then, Townscaper VR is sticking to standalone headsets, where it’ll launch for the Meta Quest and Pico platforms later this year. While we didn’t receive any direct gameplay, Stålberg previously shared experimental concept footage back in March.ĭespite the flatscreen Townscaper previously launching on Steam, we’ve had no confirmation of a PC VR edition just yet. On the analogue stick, several labels are visible in different directions, stating ‘next color’, ‘pick color’, and ‘remove’. We can see the player pointing at water to create new buildings with their motion controllers and using the trigger as an “Add” button. ![]() The announcement trailer only offers a brief look at Townscaper VR’s interface. Stålberg considers this to be “more of a toy than a game,” calling it an “experimental passion project.” Instead, Townscaper utilizes an algorithm to generate houses, stairs and more, creating small seaside towns with ease. Townscaper takes a different approach to other city-builders like Cities: VR and Little Cities - you won’t find rigorous city planning and there’s no specific objectives to meet. Townscaper VR is a city-building game c reated by solo developer Oskar Stålberg, stemming from a flatscreen game released in 2021 for PC, Switch and mobile devices. Following a previous tease several months ago, Raw Fury announced Townscaper VR will launch for Meta Quest and Pico platforms on October 6. ![]()
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